Friday, March 14, 2008

Doom 3 Review

Doom 3 is a hugely awaited title by id software. The game is set in the future on a research facility on Mars.

The story goes like this: The year is 2145; you are a Marine sent to the UAC (Union Aerospace Corporation) research center on Mars to investigate some bizarre events. The routine missions turns into a fight for life, as all hell breaks loose when the gates to hell are opened and demons invade the Mars facility. While trying to save your life, you also learn about the kind of research that is being carried out in the UAC.

Gamers have complained throughout that the game lacks any depth in story. That is not true. Id software hired a science fiction writer Matthew Costello to write the script for the game, so the story is not an afterthought as so many people say it is.

The cut scenes, the scattered PDAs and the audio logs contained within them carry a lot of information and listening to them helps in understanding the game better. You also get to know the history behind the events that took place in UAC, which give you a fair idea of how things started to go wrong from the beginning.

Doom 3 is a survival horror game; you will be making your way through the huge research facility fighting demons and other creatures from hell. The premise is not very original in FPS games, but the atmosphere makes the game very compelling.

Graphics in Doom 3 are excellent. The game uses a proprietary engine and delivers fantastic visuals. Character animation is very lifelike; the level of details on the characters is very high which makes them look realistic. The lighting is excellent, and successfully creates an eerie environment.

Audio is among the very best in videogames. The game uses ambient sounds to make the levels scarier; demonic voices, and low groans of the zombies add to the eeriness. Combined with the graphics, the audio does a great job in creating a very immersive experience.



The level design suits the gameplay, but it can be repetitive. This may not bother many gamers, but someone playing a Doom game for the first time might be worn-out. The level design could have used some work in terms of variety.

The weapons are the classics found in old id software games; you start the game with a pistol, and soon acquire heavier weapons like machine gun, plasma gun, chain gun etc. along with other melee weapons. All the weapons work well and it is a lot of fun to use them.

The problem though is that you cannot use the flashlight and the weapons simultaneously. This decision was widely criticized as being a needless way to increase the difficulty. However, this mod can overcome this issue.

Doom 3 is a classic. The game is undoubtedly a masterpiece that every shooter fan should play, however, for some it might not be as groundbreaking, because it depends on the preconceived notion of what a great FPS should be. Personally, I enjoyed the game in spite of some of the shortcomings. The PC now has a game that can rival some of the popular survival horror games on the console.


+ Excellent graphics
+ Immersive audio
+ Engrossing gameplay
+ Cinematic horror experience

- Not enough variety in levels
- No flashlight with weapons

Verdict – Excellent

1 comments:

Anonymous said...

I personally don't really think the flashlight without a weapon is a huge deal entirely, and depending on the demon/zombie you're battling at the time, it can be fun to be in complete darkness and just smack them down with the flash light, get's rid of zombies and saves ammo. Save ammo equals a plus for me. Doom 3 RoE takes care of that problem eitherway by attachting a flashlight to the pistol. I can see how them being in the future and not even having flashlights attached to weapons can seem a little off though.